Flocking in Unity

A simulation for the behaviors of Starlings that I am currently developing for my thesis.

Quest of Antheia

Quest of Antheia is a game I developed with a small team to take part in the local Imagine Cup competition.

Honey Ville

A platform game I made just before getting into University.

The game was coded in C++ and used Haaf's Game Engine.

Raytracing in D

Simple raytracer in D featuring anti-aliasing and smooth shadows.


A memory game I made for a class project in University.

Railway Station system

Project for Databases course.

River Cross

A puzzle game for Android phones.

Spread It

An Android application to search for events.